Raklion Hatchery at 100% ? Medusa ?

Discussion in 'Archive' started by Digimortal, Oct 26, 2013.

  1. Digimortal

    Digimortal Active Member

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    Doubleposting cuz I couldnt find the edit buton.

    So we did Selupan last night. Stages are working perfectly fine. But Selupan must be stronger.

    He droped 3 items which is nice. But again no sockets on those items so atm its not worth going.
     
  2. Gix

    Gix Innovate, Don't Imitate Founder

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    If it dropped 3 items then it's good to see that my "weird fix" did worked. Kndly do me a SS of that next time in case I'm not around to assist.

    The drop settings are correctly made but unfortunately, it seems that success rate of getting socketed items. I'll try to find an alternative that corrects that.

    Now, you're talking about making Selupan stronger. Which attribute are you guys thinking that it has to be increased? HP, Defence or Damage ?


    @Albatross, for UK time it's -1 the server time.

    Raklion starts at 03:00 ; 09:09 ; 18:00 (Server Time) so in your time it would be 02 ; 08 ; 17

    This way we can cover all different timezones of our players.
     
  3. Albatross

    Albatross Member

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    Hello,

    We have talked about it and we think that it should be like this:
    Damage- A decent increase, maybe 2 times what it is now.
    Defence- A little increase, but not much tho, something like +25% of its current defence (we still get a lot of misses).
    Hp- No changes here, cause the increase in its defence gonna compensate.

    About the drops, we have had some selupans droping just one, sometimes 3, sometimes even 4, so not sure what is happening here^^
    Unfortunatly, all of them non socketed.

    Another thing we remembered was that standart selupan sometimes teleports around the map, and so far, we haven´t seen him do that.

    Digimortal is gonna do a video next time we go to Hatchery, where you can see better all this things we're talking about.
     
    Gix likes this.
  4. Gix

    Gix Innovate, Don't Imitate Founder

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    So I've switched the damage back to normal (default damage actually) and increase the defence a bit (also the default defence). Seems that only the HP had to be nerfed and it is.

    Values will be applied on next reboot or options/monsters reload.

    The drop is a random one from 1 to 5 items maximum. Making them drop with sockets needs a workaround and hopefully it's going to get fixed.
     
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