That quest is not available for this season @cretzu , which is the reason why their xshop price was reduced few weeks ago.
I`ll jump in with some ideas / questions. 1. Do you plan to introduce the crafting system via the new jewels ? (Jewel of Luck; Jewel of Nature etc ...) 2. Is there Sphere Tetra or will it be ? 3. Something that will make the game fun for maxed chars would be MU Roomy Regarding the suggestions made by the others i agree that 3 socket items are very very hard to find, and Gaion have a bigger chance to drop Ancient with luck than Excelent with luck, i did hell of a lot runs of Gaion and as i can recall i didn`t get ANY Excelent with luck.
1. No, those are custom jewels (not part of the original game) that some server files may provide and only for old seasons such as s4-s6, can't be implemented into new seasons and they suck hard anyway 2. Tetra sphere will be available in the next season episode just like in the original game 3. Also available in the next episode together with muun system. (mu roomy it's kinda useless for an event, as you said it's just for fun, nothing special)
I'd just really like to additionaly react to this part; I -kinda- see your point, but on the other hand, what's fair about someone making a char named ABCD, getting maxed and staying 1st forever - regardless of the place he really finished at? It'd be really great if you considered our point of view as well, and possibly implemented the offered function. also +1 on the gens ranking, would be great.
You aren't restricted from creating a character starting with A either. Why the obsession of being 1st forever on a limited rr server in this case? I can understand your point when there isn't a reset limit and the best one is the one with most resets but on a limited rr server it's all about getting maxed, everyone gets the same number. I'll think about adding this feature since I was the first customer who made this suggestion to the web developers but being unique in features may not always be a good thing otherwise I'm sure other customers would have come up with this suggestion before me, considering the web platform (website backend itself) we are using is the most popular for the past 2-3 years so plenty of people used it and still do.
Because it feels nice, obviously - i'm not going to lie. But I'm talking about the other 24 players that will fall into oblivion as well, just saying that if there should be a deciding factor of who's how ranked, and it's between who finished first / who started his char name with A, common sense tells me that the first one has a bit higher value. Or mix it up so it shows random 25 maxed people every time, at that point you're not pinning anyone at the 1st place edit: ofcourse the things directly impacting the game discussed above are far more important and should have priority over this
We need to find something that pleases both sides: those who want to sit in top # forever and those who realize they will never reach that place because they started later than the others.
In my opinion any change in drop will be negative for game. For me actual drop is good. On the second hand you have to think about players with max gr. I think that more respawn bosses will be good idea. Kundun 4x per day (8 kundun on 2 server), Selupan 2x and etc. # stay on topic #
Not really, unless you want to have your own personal game bosses spot where you won't get any competition. The logical scenario to increase the number of the mentioned bosses that may drop up to 10 items at once is when the online count gets higher and/or in case a new subserver needs to be added so this can happen.
Thanks for cut my previous massage. This tread is also about cherry, but if this subject isnt comfortable for you we dont have to continue it. I understand it, becouse it was your little mistake. I dont need my personal kundun/selupan. Bosses respawn will be the best place for pvpve. You can increase number of items, but then i need be online only 6x per day or less if bosses will be one by one.
A sneak peek of what's coming on monday, after the scheduled maintenance: - improved chance for medium timer items such as great dragon, dark soul, red spirit, piercing, etc from events like balgass, kundun, nightmare and cherry mix - nightmare will drop 100% exe items (parts from 380lvl items are included) since it's respawn time is 23h and it only drops an item. hands will remain as is - kundun boss won't drop non-exe medium tier item parts anymore (great dragon, dark soul, etc) so they will drop as excellent instead - boks 1~5 reconfigured. dark phoenix will still be the max tier item but we also added lower tier items such as bronze, panda, bone, dragon, legendary, etc. They drop gradually with the bok level - increasing 3 sockets items drop (all jewels success rate and mixes rates will remain the same so that will be the real challange) - increasing luck chance for an item however this is a slight change as the setting refers to all drops, some events will have their own hard coded config when it comes to that - medusa respawn will be revert back to 12 hours as default since it may also drop non exe items, jewels, sockets, ancients, etc - selupan will be set to 12 hours as well, the event is made in a way so you have to kill him a lot to get goodies which is why it drops more items including lower exe. - blocking pvp in dungeon during the dungeon race - only altar safe zone in crywolf will remain non-pvp during the event to avoid elfs being killed, rest of the map will be pvp as default - more exciting things that were not listed here will be available to read into the monday's changelog thread
Very good updates, any chance we get a better chance in Cherry Mix for 3rd wings ? I think the rate is very very low since nobody is selling them, i tried to offer huge amounts of eCoins.
No, you'll have to mix them for a better chance and since ancient items are not a problem into being obtained make sure to upgrade those to +13~+15 for a better condor feather mix rate. Also, nobody is selling those non exe +11 wings because only a few were mixed at cherry when the rate was higher and more than half are gone already when they tried to upgrade to +12. The few that remained are probably being used and upgrading them will be really hard. Forgot to add: - blocking pvp in dungeon during the dungeon race and some changes regarding crywolf altar zone