Hello, I've got a problem with download patch from server. Cannot download it and now minine muclient doesn't work and doesn't autoupdate. Patch a cannot download is add on 23 may on server : Patch v1: Run DiabloMu.exe For AutoUpdate Dear DiabloMU Players, DiabloMu Patch v3 has been successfully applied Run DiabloMu.exe Launcher for auto-update to the newest version You can also manually download the patch from here and apply it to your client #Changelog# - fixed client crashes - fixed visual mislead info about Sky Event Ticket (it was the christmas star item name and description) - fixed quest select problem for client multilanguages if you do not use eng.reg as default And i need to add that if I start client it redirected me to the website with this text: Not Found The requested URL /diablomu/gameguard/warn.php was not found on this server. I don't know what's going on:/ Apache/2.2.9 (Debian) PHP/5.3.6-13ubuntu3.7 with Suhosin-Patch mod_ssl/2.2.9 OpenSSL/0.9.8o Server at diablomu.com Port 80
This thread is related to ingame bugs not for this. You should open a thread on help desk for this. L.E Try to download now, also u should download the latest patch directly from launcher.
Visual bug got changed into functional bug: The problem is when mana "appears" to be low, it's impossible to cast a spell. It takes around one second for the game to refill the bar to the "maximum" of 626 mana, in which time no spells can be cast. Even if the server knows that there's mana available, the client doesn't, and it refuses to send the command. However, when casting rapidly, the actual mana value sometimes goes "below zero" and continues casting normally until releasing the mouse. The actual effect is skips of one second during the start of casting. It didn't happened before when the visual cap was at 65535. I know many people complained about that, but a visual bug is definitely better than an actual functional problem. While I don't necessary ask for a reversal of the latest change, I would like my energy back to a value like 32400 which makes mana stay below 65535, because this 1 second freeze in casting is quite annoying Edit: Since it depends on char-lvl as well, I think that at it needs to be even lower than 32400, probably around 32000 (like the cap was some days before) would not rollover the value, even at lvl 400.
wavetrex if you got items +mana % remove them or get some extra. If you want, i can take off those 700 points in case your mana remains on low value so pm me with your char name Visual 65535 cap limit REMOVED Berseker normal skill values FIXED Crywolf, Loren Deep mobs items drop FIXED after today's server reboot. Race Event, Hide and Seek FIXED after today's server reboot. (The last two problems were caused by multiple gameserver reloads without any reboot for a long time)
Race event not working Gixx. went to the start point and ran to the end point. on the end point, npc said i need to check first point to come to the end ? but i was there already..
That doesn't mean its not working. Why players always say "it's not working" when they do not know how the event works? Race event is not something you are rewarded for each time you complete the race. The event is held for 4 days and the top players with most finished races will get different prizes. We added it just for tests and fun
Use PM for already discussed things few posts above We're talking only about things after yesterday;s reboot so if nightmare did not dropped an item on one single event is not a crime. If it happens regularly then we have a problem but atm there isn't such thing There were no modifications to crywolf/balgass mobs or event so you'll need to tell me exact date they were working fine Getting over 32K ene it's not a critical bug but something normal for wizards and it s always been like that. If you were referring to smth else make me a list on pm Also /add points command will be available onto the next server reboot
I can confirm, I personally killed a dark elf (solo) during the cry event today and nothing dropped. The others said the same thing, zero drops. (Not even zen !) --- Also the crywolf event failed even with the entire army of balgras dead in the first 30 seconds... but there might be some other reasons I'm not aware of.
thats because elf stepped out... this is exactly why the drops need to work, if nothing drops from crywolf old players wont bother to come to crywolf anymore and new players cannot complete the 3rd quest and so on.
Elfs come for the talisman of luck +9% that drops and yea. If the elf is moved (mostly by soram) from the pedestal event fails. EDIT: Found the problem with the drop. It's inside current update so i'll pass this to srv files coders to be fixed
FYI: all skilltrees seem to be reseted, all my chars and all players in my guild have lost all their skilltree points
sry for double posting, but i just had a chat with elf who was in crywolf today and no, elfs dont get 9% seals, they get 1 bless each...... so mind checking that as well?
Crywolf Bosses & Loren Deep drop bug FIXED MU Helper autobuff block problem for some master skills FIXED More ... http://forum.gamesymbol.com/f3/server-updates-changes-after-todays-reboot-522282/#post718040