Mg / RF comparison

Discussion in 'Archive' started by Terrorist, Mar 24, 2016.

  1. Terrorist

    Terrorist Active Member

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    Hey Guys,

    I am just wondering. So I am playing Rf on my main char. I must say that my Dps seems pretty op in comparison with my brother playing MG.
    Obviously it's not like I necessarily want RF to be nerfed if anything ; p especially as I am playing one.
    But the fact is that on 20 rr my brother's MG hardly copes in karutan 2 alone. With his max hit (no ee buff) would be around 5-6 k with 8 k str + 1k ene (ene is even lower). With a waay better weapon than my Rf - exe sword dancer.
    Whereas lol my Rf with 6 k str had hits of about 15 -20 k no problem. I started exping karutan 2 alone on about 10 rr. - weapon non exe piercing gloves ftw.
    The only upside is that MG is way less squishy than RF. But Pvp wise he stands no chance.
    Do you plan on implementing any balances on the server, character wise? As obviously at start differences like that are not really getting in the way. But on max stats / high rr its getting worse and worse. Maybe that's the reason why hardly anyone plays Mg anymore (no Mg on top 20).
     
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  2. Ezekiel

    Ezekiel Administrator

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    It's 15 years later and the balance concept in this game is still an unknown territory for many. Let me be precise and tell that you will never going to see a RR server with your idea of balance that starts from 0 resets and up to maximum resets where you want all characters practically to be the same because it's impossible considering this game was created for the non-reset concept and with different classes for different goals. You can start talking about some sort of pvp adjustment once you're maxed out and balancing characters doesn't mean that they must be equal in damage and defense during the leveling road of reaching max stats, that cannot happen and just like any other game out there MU classes have their advantages and disadvantages. People don't play MG that much nowdays (this applies to all servers and new seasons) as MG is mainly a rank character just like it's always been whose ability is to level up faster than other classes. This class was very popular on the old mu seasons when classes like summoner, dark lord, rage fighter didn't existed and remember that we are talking about the official game with no spots so this is the main advantage of his class, however as you can see this is a RR server with spots.

    We can make adjustments by time but once people start geting maxed out not when you start comparing a 20RR mg with a 10RR rf which stat builds are different, class advantages are different too as the RF was designed like that: higher damage/lower defense and keep in mind that balancing a character doesn't mean to make it equal with the other classes in all of his attributes as this would make the idea of choosing a class completly useless. Such debating threads exists in every mu server (official server itself has plenty of them too) and you should find a similar answer to this one.

    PS: MG is a character that needs to be well planned out before you even start thinking about PVP with it, it needs a good set and weapon and you should test different builds too as your brother's build isn't looking that great not to mention that your post is targeting pvp and yet your example is a pve damage.
     
  3. Terrorist

    Terrorist Active Member

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    Hmm, I see your point. But i.e. at this point my brother is not having much fun playing his char, as after some decent amount of playing it turned out, that it is hmm just really hard to play and there is not much of a prospect of getting any better for him. Do you plan on introducing an option to change a character class for ecoins?

    I mean obviously I am only comparing two classes now. But maybe, obviously that's totally up to you. But you could run a simulation - dps wise of all the chars say on 10 rr. And compare results, using the best possible builds. However it is your server and this decision is entirely yours on how you want to go about this; p

    It's just that my brother thinks about changing a server as he simply hit a stone wall. - once you invest time and seals in one character it is hard to change to a new char and start over and spend money again to kickstart him from nothing.
     
  4. Ezekiel

    Ezekiel Administrator

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    He will hit the same stone wall everywhere then, if not on 10rr then on 20rr, 30rr and so on, you will find discrepancies on any server until you get maxed out and only then you can start thinking on your mg pvp build. When you start a character you must understand the class you are playing with and I will repeat, that build isn't that good, go ahead and change it on your next reset.
     
  5. Terrorist

    Terrorist Active Member

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    Okay, thanks for your help.
     
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  6. Ezekiel

    Ezekiel Administrator

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    As mentioned, we'll be able to make adjustments by time so do not worry, if a class needs to be adjusted we'll do that, it won't be left behind but we cannot compare the pve damage and involve the pvp one into our discussion at the same time especially when using an uncommon pvp build to watch the pve damage and then go back to compare the pvp one based on that. There are several aspects that need to be taken into consideration when talking about MG class such as the pvp build doesn't focus on str + ene as you currently use (it requires str+stamina), you need good sets and weapons that are based on stamina and reflect and to get maxed out as soon as you can, of course together with pvp knowledge skills and experience. I know everyone thinks he is the best when it comes to pvp but that rarely happens.
     
  7. Unigoat

    Unigoat Active Member

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    You must ask your brother:

    "Do you even MG bro?"
     
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  8. Gix

    Gix Innovate, Don't Imitate Founder

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    I had such a busy week so far @Unigoat but you just made my day with this comment. :D

    Fear not @Terrorist, it is way too early to compare a RF with MG in pve or pvp (no one does that so early because RF has been build that way to get the highest dps earlier than other chars), it's a known fact that each character has a certain advantage and they can't have the same damage while on low resets so tell your brother not to worry about and follow @Ezekiel's advice regarding the build, what items he should use (definetly reflect + hp, these are the only good options for MG) and get maxed. RF is not even close as OP as it normally was back in those and if you played the original RF you would know that the most OP build for that is the energy one and we don't have that on our server. MG class requires a lot of experience and I could also say that the build your brother is using is weak for pvp and wrong at the same time as he uses it for pve and comparing these two on the same build might be confusing. A pvp build must focus on str and vitality alone but as it was already mentioned MG needs planning before going into pvp and the first thing you must do is reaching max stats and if some extra tweaks/changes will be required at that time (those who played here for a long time are already be aware that we always work with our players and listen to their suggestions) be sure that we will continue to do the same and listen to everyone's suggestions and make it work so everyone will be pleased. We're a community after all, we put a lot of effort and we are always here to help not like some other communities where the server is left to handle things itself.
     
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  9. Terrorist

    Terrorist Active Member

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    Thanks for an active and reasonable approach to the problem ; ) although it might seem trivial, I think you convinced my bro to stay here; p So yeah, thanks for that and we will wait for what future brings with the max stats set ups ; ).
    Cheers!
     
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  10. Gix

    Gix Innovate, Don't Imitate Founder

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    Your welcome @Terrorist . This is definetly a scenario you will meet absolutely everywhere, no exceptions. The big idea in this scenario is if the admins are ready to work together with the players until they come to an agreement so everyone is pleased and we always did/will do this. No matter how much a server may claim that they made changes or adjusted pvp, at some point you will see people creating threads and debating the game "balance" but on 99% servers out there (RR ones) adjustments are being done while being maxed out as in MU it's perfectly normal for some classes to be weaker at start and gain more power by each reset, especially when stats based builds are involved. Just like the official server (or a non-rr server anyway) you start thinking about the pvp build when you are maxed (400+ML) so the same strategy applies to RR servers.
     
  11. cretzu

    cretzu Active Member

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    @Terrorist , u have to understand one thing before even playing mu online in general , those characters we play are not designed for 1v1 , especially not one class vs another class (this apply even in the GMO)
    They are designed to be strong as a team/party/guild/aliance and so on , because the main objective of the game is to control that Castle. So every class has its meaning in the Castle Siege.

    p.s. If u want to see how strong u are u should duel / compare pve like MG vs MG/ RF vs RF and so on.
     
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