Illusion Temple

Discussion in 'Archive' started by Blackjack, Oct 23, 2009.

  1. Blackjack

    Blackjack Member

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    While playing Mu, one of the most exciting events is Illusion Temple. It’s an occasion to meet other players of your level, and get awesome amount of EX points. It only runs for 20 min max, so it’s a great way to have fun, get items & Exp in a very short time.

    It is basically a PVP event that runs every 6 hours a day, for a min. of 2 players and a max. of 10 players. You have to be level 220 up to 400+, and it is done at a first come first served basis, so be sure to check it as often as you can.


    In order to get into Illusion Temple, you have to first find a Mirage the Mommy in Davias (see below image),

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    and hand him an invitation letter*

    *
    Thats what the invitation letter looks like.
    From +1 to +5

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    Level Requirements:
    Illusion Temple 1: 220~270
    Illusion Temple 2: 271~320
    Illusion Temple 3: 321~350
    Illusion Temple 4: 351~380
    Illusion Temple 5: 381~400

    To create the invitation you need:
    - 1 Jewel of Chaos
    - 1 Scroll of Blood (The Scroll of blood has to be the same level as the Illusion Pledge)
    - 1 Illusion Pledge (Illusion Pledge has to be the same level as the Old Paper)
    - And some zen of course

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    Depending on your level, u will need different amount ZEN as well.
    U have only about 5 min to enter the temple at every given hour, and the event will automatically commence when there is a min. number (4) of players. If the min. number is not met, you will be transferred to Devias. It sucks but that’s just the way it is.
    In the waiting room, you will be randomly divided into 2 teams: Red Team, and Blue Team. This will take only a min, then the 15 min battle starts right away.





    The zone is divided into 2 areas (East and West) where each team’s pedestal is located.



    Your goal is to take an event ball from a statue which will appear at a random place in the zone and bring it to your team’s pedestal. A team that brings back the ball 7 times first will win the event. It sounds easy but there are some complications.

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    < Statue> <Pedestal>



    1. To take an event ball from a statue, you need to hold the statue at least for 10 seconds.

    2. Please note that when you are carrying the ball, you will be shown on a map and your running speed will decrease which in results makes you easy to be caught by the other team.

    3. Once you return the ball to your pedestal (again you need to hold the pedestal for 10 sec) your team will gain a point. (if you get hold or stunned, your click will be canceled) When it is returned, the statue will reappear at a random place.

    4. If you die while carrying, your ball will be dropped in a spot you died and anyone can pick it up.

    There are some temple exclusive skills*, and you have to use it more than 3 times to get reward. To choose a skill you use your mouse and to use the skill, u right click it while pressing Shift on your keyboard. (Kill point has to be fulfilled in order to use a skill)





    A team that wins 7points first (meaning returning the ball for 7times), or if there is none, a team that has more points than the other, under the condition that it is more than 2 points, will win the event. Less than 2 points will be regarded as a failure.

    *About the skills you will be able to use in the Illusion Temple event:

    There will be bands generated on the map and, by killing them, or other players, or get kill points awarded. Kill points those used to use skills. This is a list of them:

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    * Shield: hits will do harm to the average players


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    * Entangle: entangled user unabled to move, beat or cast spells for a while

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    * Warp to gift bearer: deform casting instantly to the position of the player carrying the statue gift

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    * SD Criticals: player will double damage to the opponent SD

    Each skill consumes a fixed number of kill points and kill points had a harlimit not have established yet, but will be so that a player can not deform Don issued bearer and entangle with stored kill points.
     
    titan, FREEEEED0M, reserver and 5 others like this.
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